Tag Archives: chess

Lessons for life in the game of chess

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I came across an interesting sentence that made me ponder a lot. Playing chess is one of the most invigorating exercises to the mind that not only helps one refresh physically and mentally, but also paves for enhancing the quality of life in many ways. After reading this sentence, I was a little perplexed and at the same time little surprised. How can a game played for killing time or for relaxation can help in enriching the quality of life – my inquisitive mind questioned and the result is this article.

We all know and accept that indulging in some sort of physical activity or sports activities can help a person keep his body in a fit condition and proper shape for a considerable amount of time even if one retires from the sports activity or physical exercises.

As a chess player or ardent lover of chess, we also know that chess is a thinking game and also a fair game in that there is no room for chance or luck whatsoever. The outcome of the game is entirely in your own hand. The fair outcome of the game is only a Draw and winning over the opponent is nothing but an accident caused as a result of the opponent’s mistake and exploited by you.

Moving away from the concept of chess for a while and thinking about ourselves or our life, let us try to find answer for a simple question – what is life? Is it a science or an art? The body which we have in which our soul resides can be explained in a scientific manner to a great extent, thanks to the advancement of medical sciences. Body and life are not one and the same. Though not trying to sound philosophical, it is but true that the body is only a carrier of the soul and not the soul itself. The soul or the life is not scientific in any feasible way. How one leads a life, though bestowed with the same basic capabilities as any other person next door, is an art in itself, and you are the designer of your art or life. It might sound a bit vague to start with, but introspection would help you get the point clear I believe. Life is a bit of science and a bit of art and the right blend of the two defines one‘s success in life.

Now, coming back to the game of chess, there is a specific set of rigid rules that one needs to follow in the game. There are only 64 squares in the board, of which 32 squares are already occupied by the pieces at the start of the game. A number of theories, combinations, variations, openings are there to help a player in the game. In spite of all the proven methods and combinations at the disposal, why one finds the game fascinating enough to play again and again and get different results each time. I feel that here comes the role of art in the game of chess. While the rigid rules, combinations, proven opening theories and such other things can be roughly compared to the science of the game, the execution part is an art.
The game of chess is also a bit of science and a bit of art – is it not.

It is in this context that I find some similarities between the life and the chess game. Chess is nothing but a miniature of life. May be that is the reason this game of chess withstood the travails of time and technology and will be there as long as one derives inspiration for life from the game of chess.

The game of chess, as a thinking game, requires concentration, attention, intuition, planning, execution, defense and patience. These are some of the traits that a person does need in his life to weather the day-to-day challenges in life.

As such, playing chess helps a person develop these invaluable traits that will help in enhancing the quality of life.

Playing chess means involving two people as well as an ideal time and place. In this fast-paced world, there is not much possibility of matching all the three at once and then playing chess. Online chess is the answer as people, separated by distance, can be found in the Internet at your convenient time. So free time can be effectively spent on the computer playing online chess with players like you might be the answer to enrich one’s life. Ponder over the same and Prosper in your quality of life.

Chess tactics : Importance of controlling the d4 square in middle game

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In the game of chess, the middle game plays a very important role. It is in this stage that the fate of the game is effectively decided and involves a series of tactics and strategies to attack and counter attack the opponent. A good opening paves for an intriguing contest in the middle game. Many chess players, in their early days of playing chess, ignore the pawns or do not realize the importance of pawns and sacrifice their pawns very cheaply. If one were to improve the skills and graduate himself to higher levels such as International Master or Grand Master in Chess, then he or she should have all-round skills – both positional skills and tactical skills – and should be in a position to evaluate each and every position according to its due merit and capability.

One of the major aspects in an opening is to have a fair control over the center board – any one or all of the four squares in the center – d4, d5, e4 and e5.

It is quite possible that as a result of a kind of opening you might be following, you might end up with an isolated queen pawn while playing black pieces. Isolated Queen Pawn refers to the queen pawn of black located at d5 square with no points in either files to support it. Having such a position might turn out to be very advantageous in some cases and at the same time might also turn out to be a hindrance. But effective tactics can help you reap the benefits of that isolated queen pawn in d5, and also pave way for controlling the all-important d4 square in the board. It is needless to say that one who has effective control over the d4 square can exert more pressure on the white pieces and ensure that with reasonable tactical skills aspire for victory over the opponent.

Let us try to understand the importance of controlling the d4 square with the help of this game played between two grandmasters.

This is the position after 15 moves. It is the turn of white to move now.

chessgraph

(White to move)

The black pawn at d5 is the Isolated Queen Pawn, as it has no pawns in the “c” file and the “e” file. Black pieces are fairly developed and the key d4 square is in the control of the black. Though white’s knight at f3 and pawn at e3 also attack the d4 square, they are pinned by the black light squared bishop at g4 and the rook at e8 respectively.

Realizing the importance of the d4 square, white tried to win back the control, but his attempts proved futile by the smart play of black.

The game continued as follows :

16. Rd2 …. White tried to wrest control over the d4 square. However, some very interesting attacking play by Black nullified the efforts and black takes control over the game as can be seen below
16. …. d4
17. Nxd4 Nxd4
18. exd4 Bxd4
19. Bxg4 Rxe1+
20. Qxe1 Nxg4

The position after 20 moves is given below:

chessgraph2

(White to move)

As you can see, black has not only wrested control over the vital d4 square, but its pieces have pierced into White’s territory and are very interesting positioned to go for all out attack.

The game proceeded further as detailed below, but the result was never in doubt and it is black which having effective control over the vital d4 square is likely to emerge victorious barring any foolish mistakes on his part.

21. Ne4 Qxh2+
22. Kf1 Qh1+
23. Ke2 Qxg2
24. Kd1 Qf3+
25. Qe2 Qh1+
26. Qe1 Qf3+
27. Qe2 Qxb3+
28. Ke1 Ne5
29. Ng5 Bc3

0 – 1

This is an interesting game underlining the importance of having control over the d4 square, the opportunity for the same being provided by the Isolated Queen Pawn.

Middle game tactics: Moving the worst piece first is a good idea

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The Middle game part in the game of chess is the place where most of the tactics are tried and effectively deployed. This is so because, it is in this stage that the major and minor pieces of both the players would be battling for control over the squares. As you might be aware, tactics are a series of less than three moves at a stretch aimed at a positional advantage and/or thwarting the plans of the opponent. In most of the cases, the tactical moves planned by a player might not fully materialize due to the defensive moves or counter attacking moves of the opponent. So, there would be a series of tactics that might be required to be calculated and assessed by the player before effectively deploying it into action.

It is quite possible in such occasions that one gets caught in a dilemma as to which piece to move or how to initiate a tactical ploy to gain advantage over the opponent. It is in this context that assessing the strengths and weaknesses of the major and minor pieces at work in the board should be assessed, and the least effective piece in the board should be considered as the starting point of a tactical ploy. The process of identifying the weak piece is not a one-time affair in the game. The positions keep changing quite frequently and it is essential that the idea of identifying the relative weakness in the pieces is constantly reviewed and tactics are planned accordingly so that one can have an edge over the opponent.

Let us try to explore this concept a little deeper with the help of a game played in 1995 between two grandmasters, and see how the concept works out.

The position of the game after 26 moves by White is given hereunder, and it is the turn of Black to make a move.

pict1

A casual look at the board reveals that the Black has two bishops as against one of White. White, however, has an additional Knight and also one extra pawn. Despite a pawn down, black has a good position on the board, and a fair chance for launching the attack. The light squared bishop is threatening the white knight at a3, and at the same time providing cover for the pawn at f3. Now the dilemma is which is the piece to be moved. It is evident that the rook at f8 is not so effective, and there is not much room for moving any of the pawns.

The game continued as follows with the black preferring to move his weak rook at f8.

26. …. Rg8
27. Rg1 …. Sensing the ploy that blacks light squared bishop might threaten the white king with a check on g2, the rock has been moved for additional cover.
27. …. Rxg1
28. Kxg1 …. Black preferred to exchange his rook

The position in the board after White’s 28th move is given below:

pict2

As has been stated earlier, it is not necessary that the idea of identifying the worst piece should be a one-time affair. It has to be looked for constantly to have better control over the overall board and also an edge over the opponent. Now, we need to once again identify the weak piece or the piece that can be ideally considered for the next move. The light-squared bishop is exerting pressure on the White King restricting his move to only two of the four possible moves, and the dark-squared bishop is protecting the pawn at f3. It is obvious that the queen should be the one to be moved.

A deep look at the squares reveals that the white square d3 is unprotected. This would be better for the black queen to land in to exert more pressure on the white king. Black decides to execute the plan as follows:

28. …. Qg6+
29. Kh1 Qd3 Mission completed for black
30. Be1 …. White tries to activate his Knight at a3 to c2.

The position after 30 moves of white is given below:

pict3

It is the turn of Black to move now. What should he move now? Again the process of identifying the weak piece or ineffective piece needs to be carried out.

It is clear that after White moved his dark-squared bishop from d2 to e1, the threat for the black pawn at f3 is eliminated, and there is no need for the dark-squared bishop at d6 to provide cover for the f3 pawn. As such, the weak piece or ineffective piece now turns out to be the dark-squared bishop.

30. …. Be7
31. Nc2 Bh4
32. Nb4 Qd1

The game is almost over for White. The decision to move the dark-squared bishop from d6 to e7 and then follow it with a move to h4 (Bh4) is too good for white to handle, and as such lost the initiative. The end game is more of a formality now, with black firmly in control.

Analysis of the positions and the relative strengths and weaknesses should precede any tactical ploys, and this game is a best example for this useful trick, which might turn out to be so handy in the middle game.